Carefully balance your resource requirements, mobilisation costs, and military improvements to win the industrial war. Unlock your forces’ true potential through your nation’s doctrine, featuring its own technology tree and iconic units. But be warned, these weapons come at a cost: Contamination, crimes against humanity, and declining national morale are factors you need to carefully consider.Ĭontinuously advance your economy, military, and weapons research. Your arsenal includes a range of some of the most devastating weapons known to man, ranging from chemical cruise missiles, to nuclear ICBMs. Compose your nation’s armed forces in the air, on land, or at sea.ĭeter your enemies and unleash untold destruction. Research and mobilize American, Russian and European signature military technology, such as the Nimitz-Class Aircraft Carrier, MiG-29 Fulcrum Air Superiority Fighter or the Leopard 2 Main Battle Tank. EUGEN now stole them to make a WWII game which has little of what made Wargame great. Many of the features of Steel Division were developed and asked for by the Wargame community over the course of 4 years. Or at least explore the Wargame series if you havent already. player games, and experience scenarios ranging from the cold war all the way to modern global conflicts including terrorist insurgencies.įield hundreds of unique weapon systems and units. So, people, feel free to come back to Wargame:Red Dragon. Make friends and enter into enduring alliances with your most trusted brothers in arms. From infiltration missions deep behind enemy lines, to the mobilization of entire fleets, you control every aspect of the battlefield.įace up to 140 players on our largest map, and form coalitions with other players for joint victory. Good ifvs, get a bunch of upvetted panzergrenadiers and livgarden with meatshield dragoner, and decent Fire support infantry. Plan multi-layered attacks, lead joint strike forces, and set up cooperative defenses, while the battlefield evolves day by day. Prove your worth in multiplayer matches that can last anywhere from days to weeks. Will you favor diplomacy over deadly force? Will you forge strong alliances for a shared, prosperous future? Or can peace only be achieved through global domination? Nono, i dont use a special deck, i use general decks. Here weve listed our top five best decks to most effectively play the field without worrying too much about deck building. Commandos 90 are very good because of their light machinegun and shock training, but sometimes numbers are more worthwhile. There are a crazy number of nuances that get buried under the ocean of stats and overwhelming choice. In these trying times, our nation looks to you for guidance. You get lots and they can focus their firepower in a single unit. The world’s future lies in the hands of a few military masterminds. If you play pure china you gain extra points and basically gain more tanks (china doesnt have enough heavy tanks to make use of 4+ tank cards) and more support (china doesnt have. In a general deck you can easily get 5 planes and 5 infantry and enough of the rest. A new arms race has begun, and tensions are rising. In a specialised deck you have enough points so the extra hit doesnt matter. Losing them is not disastrous as well.In the 21st century, mankind once again stands on the brink of all-out war. and fusiliers and diggers I recently put them and I didn't test themĬommandos will be the most cost-effective unit for fighting other infantry: you get a reasonable amount of them and they'll scare off most tanks. SASR are elite commando units - you could use them, but larger squads of commandos will do the same job Anti tank Commonwealth have good units, for other infantry i see that the best is sas, but what other is good for fight in cities and trees? I used Canadian but in my opinion they arent good. 10-man Manpads (infantry with anti-air weapons) are really useful on the battlefield Still, since they're veteran or elite, they don't miss often. SAS are elite anti-infantry, anti-tank and anti-air units, but are expensive + you only get around 6-8 of them. Canadian airborne depends on how you play Ghurkas are meh, they cost too much for what they do Canadian rifles have good AFVs but generally you will want those 10/10 fusilier 90s Diggers are cheap, but have mediocre AT capabilities - some people like Commandos 90 more, since they have acceptable AT and can reliably fight with other infantry as well Fusiliers 90 wipe out tanks and come with a good AFV (warrrior), they're 100% essential In any case you have limited options, so you have to choose well: Originally posted by malfunction:are you playing Commonwealth general deck, motorised or mechanised?
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